Defines the playback priority and general playback behavior of a Theme.

Namespace: psai.net
Assembly: psaiCoreDotNet (in psaiCoreDotNet.dll) Version: 1.0.0.0 (1.0.0.0)

Syntax

C#
public enum ThemeType

Members

Member nameValueDescription
none0 not yet initialized
basicMood1 Basic Moods are for common background music when nothing special is happening.
basicMoodAlt2 Basic Mood Alterations will not interrupt a Basic Mood immediately, and will return to the previous Basic Mood.
dramaticEvent7 Dramatic Events always interrupt Basic Moods (Alterations) immediately, and will return to last Basic Mood.
action3 Action Events interrupt Basic Moods (Alterations) immediately. Use these for battle music when the player is suddently attacked.
shock5 Shock Events will interrupt Action Events immediately and will afterwards return to Theme that was interrupted.
highlightLayer6 Highlight Layers are not really a Theme but used for short Segments that will be layered unsynchronized above the current Segment, if marked as compatible.

See Also